/*
 * Copyright © 2016 Intel Corporation
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 * DEALINGS IN THE SOFTWARE.
 */

#include "nir.h"

static void
add_src(nir_src *src, struct set *invariants)
{
   _mesa_set_add(invariants, src->ssa);
}

static bool
add_src_cb(nir_src *src, void *state)
{
   add_src(src, state);
   return true;
}

static bool
def_is_invariant(nir_def *def, struct set *invariants)
{
   return _mesa_set_search(invariants, def);
}

static void
add_cf_node(nir_cf_node *cf, struct set *invariants)
{
   if (cf->type == nir_cf_node_if) {
      nir_if *if_stmt = nir_cf_node_as_if(cf);
      add_src(&if_stmt->condition, invariants);
   }

   if (cf->parent)
      add_cf_node(cf->parent, invariants);
}

static void
add_var(nir_variable *var, struct set *invariants)
{
   /* Because we pass the result of nir_intrinsic_get_var directly to this
    * function, it's possible for var to be NULL if, for instance, there's a
    * cast somewhere in the chain.
    */
   if (var != NULL)
      _mesa_set_add(invariants, var);
}

static bool
var_is_invariant(nir_variable *var, struct set *invariants)
{
   /* Because we pass the result of nir_intrinsic_get_var directly to this
    * function, it's possible for var to be NULL if, for instance, there's a
    * cast somewhere in the chain.
    */
   return var && (var->data.invariant || _mesa_set_search(invariants, var));
}

static void
propagate_invariant_instr(nir_instr *instr, struct set *invariants)
{
   switch (instr->type) {
   case nir_instr_type_alu: {
      nir_alu_instr *alu = nir_instr_as_alu(instr);
      if (!def_is_invariant(&alu->def, invariants))
         break;

      alu->fp_math_ctrl |= nir_fp_exact;
      nir_foreach_src(instr, add_src_cb, invariants);
      break;
   }

   case nir_instr_type_tex: {
      nir_tex_instr *tex = nir_instr_as_tex(instr);
      if (def_is_invariant(&tex->def, invariants))
         nir_foreach_src(instr, add_src_cb, invariants);
      break;
   }

   case nir_instr_type_intrinsic: {
      nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
      switch (intrin->intrinsic) {
      case nir_intrinsic_copy_deref:
         /* If the destination is invariant then so is the source */
         if (var_is_invariant(nir_intrinsic_get_var(intrin, 0), invariants))
            add_var(nir_intrinsic_get_var(intrin, 1), invariants);
         break;

      case nir_intrinsic_load_deref:
         if (def_is_invariant(&intrin->def, invariants))
            add_var(nir_intrinsic_get_var(intrin, 0), invariants);
         break;

      case nir_intrinsic_store_deref:
         if (var_is_invariant(nir_intrinsic_get_var(intrin, 0), invariants))
            add_src(&intrin->src[1], invariants);
         break;

      default:
         /* Nothing to do */
         break;
      }
      FALLTHROUGH;
   }

   case nir_instr_type_deref:
   case nir_instr_type_jump:
   case nir_instr_type_undef:
   case nir_instr_type_load_const:
      break; /* Nothing to do */

   case nir_instr_type_phi: {
      nir_phi_instr *phi = nir_instr_as_phi(instr);
      if (!def_is_invariant(&phi->def, invariants))
         break;

      nir_foreach_phi_src(src, phi) {
         add_src(&src->src, invariants);
         add_cf_node(&src->pred->cf_node, invariants);
      }
      break;
   }

   case nir_instr_type_call:
      UNREACHABLE("This pass must be run after function inlining");

   default:
      UNREACHABLE("Cannot have this instruction type");
   }
}

static bool
propagate_invariant_impl(nir_function_impl *impl, struct set *invariants)
{
   bool progress = false;

   while (true) {
      uint32_t prev_entries = invariants->entries;

      nir_foreach_block_reverse(block, impl) {
         nir_foreach_instr_reverse(instr, block)
            propagate_invariant_instr(instr, invariants);
      }

      /* Keep running until we make no more progress. */
      if (invariants->entries > prev_entries) {
         progress = true;
         continue;
      } else {
         break;
      }
   }

   return nir_progress(progress, impl,
                       nir_metadata_control_flow | nir_metadata_live_defs);
}

/* If invariant_prim=true, this pass considers all geometry-affecting
 * outputs as invariant. Doing this works around a common class of application
 * bugs appearing as flickering.
 */
bool
nir_propagate_invariant(nir_shader *shader, bool invariant_prim)
{
   /* Hash set of invariant things */
   struct set *invariants = _mesa_pointer_set_create(NULL);

   if (shader->info.stage != MESA_SHADER_FRAGMENT && invariant_prim) {
      nir_foreach_shader_out_variable(var, shader) {
         switch (var->data.location) {
         case VARYING_SLOT_POS:
         case VARYING_SLOT_PSIZ:
         case VARYING_SLOT_CLIP_DIST0:
         case VARYING_SLOT_CLIP_DIST1:
         case VARYING_SLOT_CULL_DIST0:
         case VARYING_SLOT_CULL_DIST1:
         case VARYING_SLOT_TESS_LEVEL_OUTER:
         case VARYING_SLOT_TESS_LEVEL_INNER:
            if (!var->data.invariant)
               _mesa_set_add(invariants, var);
            break;
         default:
            break;
         }
      }
   }

   bool progress = false;
   nir_foreach_function_impl(impl, shader) {
      if (propagate_invariant_impl(impl, invariants))
         progress = true;
   }

   _mesa_set_destroy(invariants, NULL);

   return progress;
}
